I would like to share my last study. I have always play NFS and Forza, and I dreamed in work in some project in this style. While I don´t have the opportunity, I keep alive the desire drawing some skins and trying to create a simplified version from what I saw in games before. 
All the modelling process and LookDev was made using Blender, and “skins” was drawing and after finished in Substance painter. The interactive part and the renders was made with Unreal 4. 
I´m writing a breakdown to put together all the project files to available, I hope I will be able to finish it soon so I will share more details I have learned with it. 

Inspired in Naranbaatar Ganbold concept:
Main Menu
Tool Preview
Demo Tool
1982 Project - All Skins
1982 Project - Main Menu Loop
Tool running in UltraWide resolution.
Engine Detail
Alternative Shot  01 - Peter Perfect / Wacky Races - By Douglas Escamilha
Alternative Shot 02 - by Guilherme Marconi
Alternative Shot 03 - by Renato Matos
Alternative Shot 04 - by João Lima
Alternative Shot 05 - by Guilherme Marconi
Alternative Shot 06 - by Guilherme Marconi
Chaos (Mood) Board :-)
Follow us on instagram:

You may also like

Back to Top